![]() I’d be able to take my new skill and go on to the next mountain. It would all be worth it when I summited. I was so close though! I kept pushing my character up and up. A heartbeat was playing through the speakers. The previously green and cheery lines that led me from one area to the next were now a loud red. I was running out of oxygen, and my energy was bottoming out. I wasn’t getting as much energy as before whenever I slept. The oxygen meter now had a use, and I had to keep an eye on it. The death zone is where the air gets so thin that you need supplemental oxygen to continue living. On the third day of the climb, a warning flashed on-screen. I was sitting pretty, this climb was easy. They came with a bonus of -20% energy use on ice or something to that effect. Crampons, for those that don’t know, are spikes you can put on your boots for better traction in icy terrain. The hooded stranger from earlier found me again. I was sleeping in caves, and moving further up the mountain. Sanity just drops because of the stress of a mountain climb. Temperature will slowly drop as it gets colder. You’ll be burning energy just moving around. Oxygen doesn’t really factor in until later, but the other 3 are very important. There are 4 stats to keep track of during a climb in Insurmountable. Caves can be slept into regain temperature and energy. I continued moving through and found a cave. If I turned my camera right, I could see the summit, hidden in the clouds. There is no loading screen, it’s all there by default. You’ll start at the base of the mountain and move up. I didn’t know what that meant at the time, but later I was glad I took it. I took a skill that led to no critical events. Each level up is gained through experience and grants new skills. I provided them the tea and headed on my way, a bit richer experience-wise with a level up in the bank. I of course carry that with me as I’m mountain climbing. When I got there – I’m sure as a result of unusual phenomena – a hooded stranger asked me for some hot tea. Starting out I saw a little event near me and bee-lined for it. Events are random happenings around the world of Insurmountable. Some hexagons have floating symbols above them. ![]() You move by clicking around the map on little hexagons. You’ll start at the base of the mountain. Turns out I really don’t need eerie surroundings for a horror experience. ![]() I kind of wish I could mix unusual phenomena and eerie surroundings for a true Insurmountable horror experience. I saw that another route had a modifier called eerie surroundings. I chose the route that had unusual phenomena and stormy weather. They’re a mixture of things like stormy weather and unusual phenomena. On the first mountain, there are 2 modifiers for each route. Each route has advantages and disadvantages. I chose normal, because I’m not looking to be a hero to the mountaineering community. They are all different, and only get more challenging as you go. These unlock as you summit more mountains. You then get to choose a mountain to summit. This allowed me to use less energy when crossing terrain. My free skill as journalist was “light steps”. Each mountain summited allows you to unlock one skill. You unlock skills by summitting mountains. I chose journalist, because I am ostensibly a journalist. And a journalist, who is climbing the mountain to solve a mystery about some old radio broadcasts coming from the mountain. A scientist, who is climbing for science reasons. You’ve got an adventurer, who is climbing mountains for the thrill of it all. In Insurmountable, you start by choosing your character. Hopefully my bright yellow coat can be used as a marker for other climbers to find their way down. I say the mountain took me, but I actually just mismanaged my oxygen and died. I had successfully summited the mountain, and was on my way down when the mountain took me. You’ll be choosing a character, choosing a mountain, and getting at it. Isn’t that weird? It’s a big mash of ideas and it somehow works beautifully. It’s got sort of realistic graphics and a pretty close eye to detail when it comes to the nitty gritty of mountain climbing. Insurmountable is a semi-simulator about climbing mountains. Insurmountable Review – The Terror of Mountain Climbingĭeveloped and Published by ByteRockers’ Games
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